3D robotics simulator distributed in Unity for teaching programming and artificial intelligence
DOI:
https://doi.org/10.59471/raia202354Keywords:
ROBOTIC SIMULATORS, UNITY, DISTRIBUTED PROGRAMMING, IOT, ARTIFICIAL INTELLIGENCE, PYTHON, EDUCATION, VIDEO GAMES, METAVERSOAbstract
The use of new and innovative technological tools in recent years has improved the way university lectures are delivered. The context of pandemic restrictions has caused these changes to accelerate. Considering that the subject Technological Paradigms II (Robotics) integrates and teaches new technologies in its course and in its workshops there are practices with real robots, IoT and augmented reality devices, and added to the virtual delivery of classes. This work presents the research and creation of a 3D robotics simulator with distributed programming, with a real physical model, which allows collaborative work, Python programming and the inclusion of artificial intelligence with simulated and real robots in a remote laboratory that meets the needs of the subject and which could not be met with a single existing application
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Copyright (c) 2023 Néstor Balich, Tupac Ocampo, Franco Balich, Berenice Balich (Autor/a)

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.